Bulf
Boss Information
Health: 29.9 million for each of the 4 Bulfs (5/15/16)
Enrage timer: 7.5 mins
Difficulty: 5/10
DPS Requirement: 456K
Enrage timer: 7.5 mins
Difficulty: 5/10
DPS Requirement: 456K
Raid Setup
- 2 Tanks
- 2 ST Healers
- 2 Tank Healers
- 1 Bard/Oracle
- 1 Archon/Beastmaster
- 12 ST DPS
Phase One: First Three Bulfs
Boss Mechanics
General Mechanics
Freezing Winds: Large swirling blue AoE that move around during the fight. Avoid this. Causes Howling Storm.
Howling Storm: Applied by Freezing Winds. Causes movement speed to be reduced by 20% per stack. At 5 stacks freezes the player.
Insidious Whispers: Stacking debuff on players. Cleanse this.
Void Link: Puts a damage sharing link on random players and the tank (Center of the Void). Cleanse this.
The two adds standing above will be throwing boulders at the raid. Spread to avoid damage.
Bulf 1:
Bleeding: Swap mechanic. Stacking debuff on tank. Swap at 3-4 stacks.
Bulf 2:
He will no longer cast Bleeding. No tank swap required from this point on.
Concussive Force: Stuns. Raid-wide debuff. Cleanse this.
Whispers of Chaos: Damage to 5 random raid members. One shots players with Concussive Force.
Bulf 3:
Small blue AoE bubble: Casts a small blue AoE on a random player. After a couple seconds an ice shard hits the area. Move out.
Cosmic Infusion: Buff cast on one of the Sharax Berzerkers.
Sever Reality: Bleeding applies a debuff reducing maximum health by 1% per stack. Cleanse this.
Adds will start spawning. The offtank should pick them up. The smash the ground around them. Tank away from the raid and avoid. Focus the boss.
There is a break (20s)between the third and fourth Bulf. Try to DPS down some of the adds during this time if possible.
Freezing Winds: Large swirling blue AoE that move around during the fight. Avoid this. Causes Howling Storm.
Howling Storm: Applied by Freezing Winds. Causes movement speed to be reduced by 20% per stack. At 5 stacks freezes the player.
Insidious Whispers: Stacking debuff on players. Cleanse this.
Void Link: Puts a damage sharing link on random players and the tank (Center of the Void). Cleanse this.
The two adds standing above will be throwing boulders at the raid. Spread to avoid damage.
Bulf 1:
Bleeding: Swap mechanic. Stacking debuff on tank. Swap at 3-4 stacks.
Bulf 2:
He will no longer cast Bleeding. No tank swap required from this point on.
Concussive Force: Stuns. Raid-wide debuff. Cleanse this.
Whispers of Chaos: Damage to 5 random raid members. One shots players with Concussive Force.
Bulf 3:
Small blue AoE bubble: Casts a small blue AoE on a random player. After a couple seconds an ice shard hits the area. Move out.
Cosmic Infusion: Buff cast on one of the Sharax Berzerkers.
Sever Reality: Bleeding applies a debuff reducing maximum health by 1% per stack. Cleanse this.
Adds will start spawning. The offtank should pick them up. The smash the ground around them. Tank away from the raid and avoid. Focus the boss.
There is a break (20s)between the third and fourth Bulf. Try to DPS down some of the adds during this time if possible.
Phase Two: The Last Bulf
Boss Mechanics
The last Bulf spawns, as well as a lot of adds There is a large AoE zone/bubble (blizzard) that basically cuts the encounter area in half (you can't miss it). Applies Reality Tear to everything inside. Reduces max HP by 10% per stack.
Have 1 tank assigned to picking up adds, and another for picking up Bulf when he spawns. The tank should stay outside the AOE while the adds are inside.
Once Bulf spawns, DPS should focus solely on him and ignore the adds. There will be 4 Freezing Winds up now (They increase by 1 per Bulf. See Above). Once the last Bulf hits 10% HP he will start running towards the middle of the room. If he is not killed within this time he will wipe the raid. Tank him near the edge of the encounter to make the dps check easier.
Have 1 tank assigned to picking up adds, and another for picking up Bulf when he spawns. The tank should stay outside the AOE while the adds are inside.
Once Bulf spawns, DPS should focus solely on him and ignore the adds. There will be 4 Freezing Winds up now (They increase by 1 per Bulf. See Above). Once the last Bulf hits 10% HP he will start running towards the middle of the room. If he is not killed within this time he will wipe the raid. Tank him near the edge of the encounter to make the dps check easier.
Tier 1 Raiding Jinoscoth (2/5)
Useful Kalerts
Bleeding:
----------------------
KA:Mount Sharax-Bulf - Bleeding:a0041eNotjUELwiAYhv9RabW1eG+rCR1qMOwmhG02ZKK
hdhjRf89JPN/h43kPDyg4XkbOymN5ORhqo9Sg7QjrrAJJniVIotPPiJOMci1uZyEf2ug433XvbBD
ejW8VoteTonI1DAH76oCyINhVy9HEJ0TZT+GLY3PlTZdM1hRbktt1y3l7+Y+bIlXLXGY/nfUzTA
----------------------
KA:Mount Sharax-Bulf - Bleeding:a0041eNotjUELwiAYhv9RabW1eG+rCR1qMOwmhG02ZKK
hdhjRf89JPN/h43kPDyg4XkbOymN5ORhqo9Sg7QjrrAJJniVIotPPiJOMci1uZyEf2ug433XvbBD
ejW8VoteTonI1DAH76oCyINhVy9HEJ0TZT+GLY3PlTZdM1hRbktt1y3l7+Y+bIlXLXGY/nfUzTA
Loot Table
The loot table is complete, but is pending beautification. Please forgive our mess.
2 Drops
1 Shoulder
1 Ring
Warrior
Degna Frost Skin Shawl - Attack Power
Shoulderguards of the Akvan Horde - Dodge
Gnarled Permafrost Band - Guard
Cleric
Icemare Shoulders - Crit Power
Skelf Skull Pauldrons - Dodge
Translucent Frozen Band - Dodge
Rogue/ Primalist
Martrodraum Aknil Spaulders - Crit Power
Ferata Soggroth - Dodge
Reraised Skelf Bone Hoop - Crit Power
Mage
Icemettle Flappies - Mage DPS
Snow Shift Essuri - Dodge
Stolen Sharax Nose Ring - Spell Critical Hit
2 Drops
1 Shoulder
1 Ring
Warrior
Degna Frost Skin Shawl - Attack Power
Shoulderguards of the Akvan Horde - Dodge
Gnarled Permafrost Band - Guard
Cleric
Icemare Shoulders - Crit Power
Skelf Skull Pauldrons - Dodge
Translucent Frozen Band - Dodge
Rogue/ Primalist
Martrodraum Aknil Spaulders - Crit Power
Ferata Soggroth - Dodge
Reraised Skelf Bone Hoop - Crit Power
Mage
Icemettle Flappies - Mage DPS
Snow Shift Essuri - Dodge
Stolen Sharax Nose Ring - Spell Critical Hit