Rune King Molinar and Prince Dolan
Boss Information
Health: 234.7 /122.1 (5/4/16)
Difficulty: 8/10
Enrage Timer: ?
Required DPS: 850 Million
Difficulty: 8/10
Enrage Timer: ?
Required DPS: 850 Million
Raid Setup
- 1 Tank
- 1 special duty Mage (Pyro/dom reflect spec)
- 1 ST Healer
- 2-3 Raid healers
- 1 Defiler
- 1 Bard or Oracle
- 1 Archon (ranged)
- 11-12 DPS (ranged, cleave recommended)
Phase One: 100%-40%
Boss Mechanics
General
The room will split into sections (squares). There are always 2-3 sections active, meaning you can safely stand in them. The other ones are filled with red AOE and should be avoided.
The two bosses are only ever allowed to differ a maximum of 4% in health. Exceeding this threshold will kill 4 random players every 20 seconds.
Corrupting Shadow: An add that spawns regularly. Places Soul Drain on a random member (usually healer). Deals damage. Healing received with the debuff damages the Corrupting Shadow. Can only be killed this way.
Incorporeal Revenant: An add that spawns regularly. Casts Phase Into Reality.
Phase Into Reality: Resets health and increases damage.
Runic Vengeance: Purple AOE. Knocks back and does damage. Triggers on death of Incorporeal Revenant.
A red crystal will spawn. This is a mechanic from the old HK and can be ignored completely.
King
Frightening Shout: Interruptable cast. Fears.
Cursed Blows: 3 second channel. Deals AOE damage to the entire raid.
Prince
Rend Life: Auto attack.
Cursed Flames: Expanding AOE circle on target. Move out.
Terminate Life: Reflect mechanic. One shots the target (Mage) and can only be reflected.
Foul Blasphemy: Triggers on entering his melee range. Deals massive AOE damage.
The room will split into sections (squares). There are always 2-3 sections active, meaning you can safely stand in them. The other ones are filled with red AOE and should be avoided.
The two bosses are only ever allowed to differ a maximum of 4% in health. Exceeding this threshold will kill 4 random players every 20 seconds.
Corrupting Shadow: An add that spawns regularly. Places Soul Drain on a random member (usually healer). Deals damage. Healing received with the debuff damages the Corrupting Shadow. Can only be killed this way.
Incorporeal Revenant: An add that spawns regularly. Casts Phase Into Reality.
Phase Into Reality: Resets health and increases damage.
Runic Vengeance: Purple AOE. Knocks back and does damage. Triggers on death of Incorporeal Revenant.
A red crystal will spawn. This is a mechanic from the old HK and can be ignored completely.
King
Frightening Shout: Interruptable cast. Fears.
Cursed Blows: 3 second channel. Deals AOE damage to the entire raid.
Prince
Rend Life: Auto attack.
Cursed Flames: Expanding AOE circle on target. Move out.
Terminate Life: Reflect mechanic. One shots the target (Mage) and can only be reflected.
Foul Blasphemy: Triggers on entering his melee range. Deals massive AOE damage.
Phase Two: 40%-0%
Inherits all mechanics of the first phase and these additional ones.
King
Consuming Essence: Interruptable cast. Kills the target at the end(usually the tank).
Prince
Consuming Essence: Interruptable cast. Kills the target at the end (usually the mage).
Runic Feedback: 3 second channel followed by a 5s buff for Dollin, Molinar and any adds. Dealing damage while this is up will result in death in most cases. Requires a raid wide damage stop.
King
Consuming Essence: Interruptable cast. Kills the target at the end(usually the tank).
Prince
Consuming Essence: Interruptable cast. Kills the target at the end (usually the mage).
Runic Feedback: 3 second channel followed by a 5s buff for Dollin, Molinar and any adds. Dealing damage while this is up will result in death in most cases. Requires a raid wide damage stop.
Strategy
The tank will be tanking Molinar and the special duty mage Dollin. Have the mage do a countdown and pull Dollin with a hard hitter to get initial aggro.
The raid will start DPSing them evenly (be careful about intial aggro on Dollin). Just one way to ensure this is assigning a few people for Dollin (2-3). The rest should then always stay on Molinar. After the first Terminate Life the mage will have enough aggro and be able to DPS Dollin almost alone due to the damage of Terminate Life.
Tank them close together to be hit by cleave. The main tank should limit his abilities to single target and keep away from Dollin's melee range as much as possible. Only (non-tank) mages can survive Dollin's attacks. The mage needs to reflect Terminal Life throughout the entire fight.
The Incorporeal Revenant needs to be picked up by the main tank and should die to passive cleave. If you however get more than 1 of these DPS them down.
The entire raid should always be stacked up to control Cursed Flames. Move out immedeatly and alternate between pillars (example in picture below). Position according to which squares are active at the time keeping a safe distance to Dollin.
When Dollin starts channeling Runic Feedback a damage stop is required especially while Cursed Blows is up. Or take an additional healer to heal through the damage.
Quality of Life-Tips
When they are both at about 10-8% health the entire raid can switch to Dollin and burst him down. Runeking on its own poses no challenge.
If you struggle to keep the mage alive have him equip a few tank gear pieces to get to around 90-95k health.
Wait for the next Cursed Flames. Then fire up raid cooldowns.
A phys/tact will kill the Corrupting Shadows quickly. Target the person with Soul Drain and start overhealing.
The raid will start DPSing them evenly (be careful about intial aggro on Dollin). Just one way to ensure this is assigning a few people for Dollin (2-3). The rest should then always stay on Molinar. After the first Terminate Life the mage will have enough aggro and be able to DPS Dollin almost alone due to the damage of Terminate Life.
Tank them close together to be hit by cleave. The main tank should limit his abilities to single target and keep away from Dollin's melee range as much as possible. Only (non-tank) mages can survive Dollin's attacks. The mage needs to reflect Terminal Life throughout the entire fight.
The Incorporeal Revenant needs to be picked up by the main tank and should die to passive cleave. If you however get more than 1 of these DPS them down.
The entire raid should always be stacked up to control Cursed Flames. Move out immedeatly and alternate between pillars (example in picture below). Position according to which squares are active at the time keeping a safe distance to Dollin.
When Dollin starts channeling Runic Feedback a damage stop is required especially while Cursed Blows is up. Or take an additional healer to heal through the damage.
Quality of Life-Tips
When they are both at about 10-8% health the entire raid can switch to Dollin and burst him down. Runeking on its own poses no challenge.
If you struggle to keep the mage alive have him equip a few tank gear pieces to get to around 90-95k health.
Wait for the next Cursed Flames. Then fire up raid cooldowns.
A phys/tact will kill the Corrupting Shadows quickly. Target the person with Soul Drain and start overhealing.
Useful Kalerts
Runic Feedback:
needs update
Consuming Essence:
needs update
For the mage:
Terminate Life:
needs update
needs update
Consuming Essence:
needs update
For the mage:
Terminate Life:
needs update
Loot Table
The loot table is complete, but is pending beautification. Please forgive our mess.
NOTE: Murdantix and King Molinar drop the same shoulders.
2-3 Drops
Legs
Greaves of the Fallen General - Warrior DPS - AP190
Gore-Pitted Greaves - Warrior Tank - GD195
Divine Linked Guards - Cleric DPS - SP144
Cursed Runecrafter's Legguards - Cleric Tank - GD208
Shadowswift Legwraps - Rogue DPS - AP180
Bone Studded Leggings - Rogue Tank - GD182
Royal Silk Pantaloons - Mage DPS - CP317
Tattered Warder's Leggings - Mage Tank - GD190
Shoulders
Pauldrons of Chained Souls - Warrior DPS - AP137
Spirit Render's Spaulders - Warrior Tank - DO146
Mantle of Restless Spirits - Cleric DPS - CP236
Runebound Spaulders - Cleric Tank - DO129
Shoulderguards of Torment - Rogue DPS - CP201
Imperial Outrider's Tabard - Rogue Tank - DO145
Shawl of Tormented Souls - Mage DPS - CP235
Mantle of Broken Runes - Mage Tank - DO141
NOTE: Murdantix and King Molinar drop the same shoulders.
2-3 Drops
Legs
Greaves of the Fallen General - Warrior DPS - AP190
Gore-Pitted Greaves - Warrior Tank - GD195
Divine Linked Guards - Cleric DPS - SP144
Cursed Runecrafter's Legguards - Cleric Tank - GD208
Shadowswift Legwraps - Rogue DPS - AP180
Bone Studded Leggings - Rogue Tank - GD182
Royal Silk Pantaloons - Mage DPS - CP317
Tattered Warder's Leggings - Mage Tank - GD190
Shoulders
Pauldrons of Chained Souls - Warrior DPS - AP137
Spirit Render's Spaulders - Warrior Tank - DO146
Mantle of Restless Spirits - Cleric DPS - CP236
Runebound Spaulders - Cleric Tank - DO129
Shoulderguards of Torment - Rogue DPS - CP201
Imperial Outrider's Tabard - Rogue Tank - DO145
Shawl of Tormented Souls - Mage DPS - CP235
Mantle of Broken Runes - Mage Tank - DO141
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